Beier USM-RC-2 Service Manual Page 25

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D Sound module USM-RC-2
01.03.2012 BEIER-Electronic 25
Engine sound
The engine sound consists of several single noises. Normally there is an engine start
noise, an idling noise, a driving noise and an engine stop noise. This sound module
also offers the possibility to imitate up to 5 different driving sounds (for example for
gears), up to 8 change sounds between the driving sounds (for example when you
change the gears), a reverse engine sound, a break noise and cornering squeak
(twin engine mode).
All engine sounds (therefore also the reverse driving- and brake noise) are played
only when the engine sound is switched on (see page 28).
Start engine noise (cold –and warmstart)
The start engine noise is played when the engine sound is switched on. After the
starting noise is played, the sound changes into the idle sound.
If the engine sound is switched on and the vehicle is already in motion, the starting
noise will skip and the module directly plays the engine noise.
As an option, 2 different start engine noises can be stored into the Sound-Teacher.
One of these is the engine coldstart sound (e.g. the starting takes longer, until the
engine runs smoothly), the second start engine sound is for a warmstart (engine
starts immediately). Which starting sounds is played, depends on how long the
engine was switched on before. This time can be configured in the Sound-Teacher.
(Configuration Æ Engine sound).
If you don’t need 2 different engine start sounds, you can use one of the 2 slots for
your engine start sound. The sound module always plays the the soundslot, which is
filled with a sound.
Idle noise
The idle noise is always played when the vehicle is in idle. The sound is played in an
endless loop. Therefore just a short sound (approx. 1-5s) is required in this sound
slot. Often the longer this sound is, the better is the quality of the idle noise.
Vehicle start noise
The starting sound is played uniquely when the vehicle sets off (idle Æ drive).
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